AI Bots Used for Cheating in Rocket League Competitive Matches

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Players have begun using AI-trained bots, such as those developed with RLGym, to cheat in Rocket League's competitive modes, undermining fair play and causing frustration within the community. Developer Psyonix has acknowledged the issue, as reports and video evidence of AI-enabled cheating continue to surface among players.[AI generated]

Why's our monitor labelling this an incident or hazard?

The article explicitly mentions AI systems (bots trained with AI) being used to cheat in competitive matches, which directly harms the gaming community by undermining fair competition and user experience. This constitutes harm to communities (harm category d) as it disrupts the virtual environment and the enjoyment of other players. Therefore, this qualifies as an AI Incident because the AI system's use has directly led to harm in the form of cheating and unfair competition in an online community.[AI generated]
AI principles
FairnessRobustness & digital securityAccountabilityTransparency & explainabilityHuman wellbeing

Industries
Arts, entertainment, and recreationDigital security

Affected stakeholders
Consumers

Harm types
PsychologicalReputationalEconomic/Property

Severity
AI incident

AI system task:
Goal-driven organisation


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